Installations and Performances

Echo Locations

Posted by on Sep 13, 2009 in Installations | Comments Off

Echo Locations

The echo locations project is a series of site-specific installations utilising motion sensing to invite observers to slow down, give the site their attention, and be still long enough for ghostly images to form of how people have moved through the site in the past.

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Will.0.W1sp (Will-o-wisp)

Posted by on Sep 13, 2007 in Installations | 0 comments

Will.0.W1sp (Will-o-wisp)

Will.0.W1sp is an interactive dance installation using real-time particle systems to draw characters which move with human motion, but have no set form. The characters are composed of dots and lines like fireflies moving smoothly around an environment. They have their own drifting, flowing movement, but also follow digitised human motions around a large curved screen allowing them to grow to human scale and still have enough to space to move and avoid visitors,. The installation uses a combination of video tracking and motion sensors to watch the visitors to its space. This paper explains the concept and construction of the installation.

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CÔR: Um Projecto audiovisual interactivo

Posted by on Jun 10, 2003 in Installations | 0 comments

CÔR: Um Projecto audiovisual interactivo

CÔR: Um Projecto audiovisual interactivo Instalação Cibermúsica (Cybermusic Installation) Festival em Obra Aberta 2003 The Casa da Musica Foundation in Oporto, Portugal commissioned an interactive installation to introduce their new building to the public during the Obra Aberta festival in June 2003. The installation was developed by a team comprised of a composer and 3 visual artists with technical support from the National Institute of Engineering and Computer Science. “La Harpe Sans Cordes” (the harp without...

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CyberSM

Posted by on Sep 14, 1994 in Installations | 0 comments

CyberSM

The cyberSM™ project is an attempt to create a real time, visual, auditory, and tactile communication in the world of cyberspace. In this cyberSM™ experiment, the user begins to experience what others have only talked about for years: live, tactile communication through a computer environment. CyberSM expands upon text based virtual environments, such as Minitel, MUDs, or most BBSs. It takes the next logical step toward true telepresence by employing 3D graphics, live audio, and direct physical stimulation to allow participants to “touch” each other over physical distances.

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